Furmins [ PSVITA VPK ]
Must travel across the length of their world to wake up their King, who has fallen asleep and rolled over a river to form an impromptu dam that threatens their very existence! Strategically placed items create pathways and physical chain reactions, which guide the Furmins to the basket and level completion. Furmins is likely to feel familiar. It’s a mixture of Lemmings and Cut the Rope: a physics based puzzler that challenges you to construct a passage for the titular creatures to roll through, all while collecting sweets, avoiding death, and reaching the goal in a fast enough time to gain three stars. These stars can then be used to unlock more levels of increasing difficulty. It’s a recipe for success, but there’s nothing particularly unique about the game. That said, its implementation of tried and tested puzzle mechanics makes a great fit for the PlayStation Vita, and it’s just as enjoyable here as on smartphone devices, which is where the release originally debuted.
Perhaps its biggest departure from the norm is its visual style. While your view is limited to a flat plain, the eponymous creatures are rendered in 3D, and have a crisp, realistic texture wrapping them. Meanwhile, beautifully hand painted 2D backgrounds brimming with detail loiter behind the primary objects. As a result, it looks terrific and charming, providing an aesthetic identity that helps it to stand out from its peers. Each level tasks you with moving a small selection of objects around the screen with touch controls to aid the Furmin in reaching their goal. These furry critters, however, don’t walk, crawl, or jump forever forward they’re propelled only by momentum, as they roll from their spawn point, hitting the platforms, trampolines, and other objects that you place in their path. Tap the play button at the top of the screen, and the adorable orbs will travel through the route that you’ve set, and with a little luck and a lot of deductive reasoning, you’ll have placed these objects in a way that guides the helpless fur balls to victory. If not, a tap of the reset button immediately restarts the level. Later on, proceedings get a little more complicated, as objects are introduced which react when you tap the rear or front touch screen. These flippers and conveyor belts throw reactionary challenges among the level construction to give your grey matter a bit more of a workout and increase the difficulty.
Release Date : December 17, 2013
Publisher : Beatshapers
Developer : Beatshapers
Region : EUR
File Type : PSVITA VPK
RAR File Size : 36MB